- Aug 25, 2014
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No problem, I will defiantly put some screenshots up. Also be aware that I never played it on console beforeOh alright that sounds ok then I might pick it up later thanks for the info mate
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No problem, I will defiantly put some screenshots up. Also be aware that I never played it on console beforeOh alright that sounds ok then I might pick it up later thanks for the info mate
Maybe there are some workarounds that are worth knowing about.
Its a 10 year career, so you get to trade and draft at the end of every seasonIs there any form of trading and drafting across multiple years feature on this game?
I recently played AFL 2006 and very much prefer it to AFL Live 2.
On iOS legend is easy for me already, lol
Guys,
A couple of questions for anyone who likes or has put a bit of time into the AFL 2 console version.
Yeah throw it in the bin.
You seem to hate Live 1 with a passion. Yet somehow you're in love with Live 2. Has me confused. How do you tolerate the 100% goal kicking? Or the 'I win ruck, I kick goal' or even the CHB always running into the guts as a midfielder leaving the CHF roaming free for an easy mark so that the FB can man up on him once he has marked, only to then pass it to the FF who is in the clear by a mile... Fancy Trav Colyer in Ruck maybe? Or maybe the crowd noise is sounding 10x better than last I heard? Players falling to the ground after they mark it despite having an uncontested chest mark? The disposal that doesn't count as a disposal if tackled? The tackling in general? Heppell's brown hair?...Playing still in 2018 season. 1000's of times better than AFL Live 1. Don't ****in go near Live 1.
Hope your talkin about Live 1 cause it should be ******* burnt
Rather that than a game where spoiling, the most vital defnensove ability, is a ****ING TWO BUTTON ****ING COMMAND and one of the ****ing buttons is the Y button. The button that requires you to physically move tour whole right hand out of posistion, making it impossible to hit any other command button with any accuracy without the spending a split second moving your hand back into the original position, reontering yourself with the controls, in which time if the ball has spilled, your opponent has either picked the ball off the ground and kicked the goal (or more likely miss as this game has your opponent kick at EXACTLY 50% ACCURACY on every game) or your player has got the ball and been immidently tackled. The fact that these exist on the EASIEST DIFFICULTY in the game, with instant tackles everywhere, not a second to think about what you could do, makes this game a horrendus mess. Why didnt they use the free (and infinetly better and more obvious) B button, or the X button? What idiot decided to make the only physically inaccessable (in the natural grip) button, the Y button, the button for mark, for spoil, and for tackle? Luckily the people with brains at Wicked Witch saw the moronic stupidity of this horrendus control error and rightfully and obviously corrected them and made them to the A and B buttons.You seem to hate Live 1 with a passion. Yet somehow you're in love with Live 2. Has me confused. How do you tolerate the 100% goal kicking? Or the 'I win ruck, I kick goal' or even the CHB always running into the guts as a midfielder leaving the CHF roaming free for an easy mark so that the FB can man up on him once he has marked, only to then pass it to the FF who is in the clear by a mile... Fancy Trav Colyer in Ruck maybe? Or maybe the crowd noise is sounding 10x better than last I heard? Players falling to the ground after they mark it despite having an uncontested chest mark? The disposal that doesn't count as a disposal if tackled? The tackling in general? Heppell's brown hair?...
If you're just trying to be indie, you sir are doing a fine job.
And at least AFL 3 and 2 have same same company devloping them. The right comapny.
Thanks for reinforcing the points I made in my above post, about how you already assumed that any Wicked Witch game made would be absolutely terrible, instead of actually waiting and judging it on its merits.Hopefully this new Wicked Witch game will be enjoyable for you and the 2 other blokes buying it
Spoiling is most effective using the right stick and left bumper - not the 'so far away Y button'. It explains so in the manual.
Live 2 also has 5 difficulty levels. Beginner, Easy, Medium, Hard and Legend so I guess by your explanation 'easy' isn't easy in either game. Again difficulty is explained in the manual.
The B button is not free as you say - it's the handball button. Again - refer to the manual.
Re - the 'tackle fest'. The is actually very few tackles once you have played the game for a while and work out how to break the game open. (Tip - use the 'free' B button to shoot out some handballs). By your own admission, if you're playing on rookie, I'd suggest you haven't played it enough.
Wouldn't it be also a realistic assumption to make that Live 2 should have put Live 1 to shame given the 2 year gap in first release, not the 'expectation' that you brought to Live 1.
Being part of a large FB group dedicated to AFL gaming I can tell you quite honestly that the vast majority of people wanted Live 2 to be better. There would be no point to 'judging is before it came out'. Less than 2 months after release 99% of the members were playing Live 1 again. Even after last years DLC 99% of members were playing Live 1 again. This time it was within 1 month.
I am out of direct internet coverage at the moment - unfortunately I have to let it be known that we at Big Ant Studios are not involved with AFL Live 2.
Obviously we are passionate AFL fans (go Blues!!) and would have loved to have been involved however we could not come to terms that suited all parties.
That's awful to hear... I'm almost prepared to write this off as not worth getting, especially if Wicked Witch is behind it.
You also state that 'spoiling is one of the most vital defensive(assume that's what you mean) ability' in the game. Live 2 regularly leaves players by themselves thus giving you no chance of attempting 'one of the most vital defensive ability'. Many people have even said spoiling is way too rare in a marking contest in Live 2
Ironically last years DLC for Live 2 included the "######" Live 1 controls that you very much criticised up there^. I wonder why they were added?
It's also interesting you say you started with Live 2 yet go on to talk about Live 1's trailer and compare it to Live 2.
Lastly - EVERYONE interested in AFL gaming wants each version to be great. I and I'm sure everyone else here certainly hope Live 3 is a game we can all put 100's of hours in to.
Well I won't quote
Quoting others and attributing these to me? Very odd!