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Fix up the back collar. Make it extend out of the jersey and then contain it in the clipping mask.Basketball / Singlet kit coming along:
View attachment 200008
I'm not a fan of curved sidepanels and shit. This doesn't interfere with designs except for sashes and hoops. And if they get printed on which is easier than on curved sidepanels, everything stays good.everything looks good besides the straight side panel stitching.
Yeah its going good. Havent posted any updates as it doesnt real look as good as it will when completed. It should be finished by wednesdayHow was that Chad Wingard template coming along? I was excited for that.
Collar, shorts and socks curves look WAAAY too exaggerated.I was directed here. Previously trying to create many different templates. Almost all of them have failed. The most recent is probably my best below you can see it in simplified form followed by a mock finished product.
Eh, not bad for my first time going non-MS paint, I'll see what I can do to it on those regards...Collar, shorts and socks curves look WAAAY too exaggerated.
The foot too shin ratio. Eg: My shoe (size 12) is as big as my 5yo step sisters shin. Shorten the foot.Eh, not bad for my first time going non-MS paint, I'll see what I can do to it on those regards...
As for the socks, what exactly - the feet?
I was considering making it larger as I had to downsize the stripes from uni-temp thread just a hare. The collar and cuffs are easy but the feet on the socks will be a little more interesting. My biggest concern was the shading effect on the whole thing...The foot too shin ratio. Eg: My shoe (size 12) is as big as my 5yo step sisters shin. Shorten the foot.
Lift the back of the collar up a bit. My first effort was horrible, so keep at it, and work with a bigger canvas size.
I said it earlier in the thread, but I use Paint.Net which is in no way associated with MS Paint. I traced a hockey template of mine sans the arms and made significant overall alterations with both body's being the same in proportion. The only thing I did from scratch was the socks and that has been discussed already. As for template size, I like them smaller than larger, but thought this one could use a little extra.Shape and proportion needs some work.
It's sometimes a good idea to roughly trace a player when you start out with a template to check proportions are close.
Also, when using paint, make the template massive. Make your image 5 times as big. Then when you've finished, copy it over to MSword and downsize it to the correct size there, which will stop your jagged edges.
Do your can a 5x bigger in paint.net then...I said it earlier in the thread, but I use Paint.Net which is in no way associated with MS Paint. I traced a hockey template of mine sans the arms and made significant overall alterations with both body's being the same in proportion. The only thing I did from scratch was the socks and that has been discussed already. As for template size, I like them smaller than larger, but thought this one could use a little extra.
That much though? 2 or 3 seems alright but five seems like it pushes the envelope... I'll give it a go thenDo your can a 5x bigger in paint.net then...
That much though? 2 or 3 seems alright but five seems like it pushes the envelope... I'll give it a go then
I see, so it's make it big so that it looks better should I decide to reduce it to be the size of what I've been working with. I think I understand the concept while still not seeing how that actually is possible... Is there an example you could show?The bigger you start with, the smoother your lines will be when it's reduced. It's ultimately up to you
I don't, because I don't use paint, but try it. Make a really large shape, say a circle, in paint at like 3000x3000 then copy it over to word and reduce it down. You'll lose the jagged edges.I see, so it's make it big so that it looks better should I decide to reduce it to be the size of what I've been working with. I think I understand the concept while still not seeing how that actually is possible... Is there an example you could show?
Step 1: Make a design in paint with your large edges.I see, so it's make it big so that it looks better should I decide to reduce it to be the size of what I've been working with. I think I understand the concept while still not seeing how that actually is possible... Is there an example you could show?