XBX S.T.A.L.K.E.R 2 - 20 November 2024 stalker

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  • #56
Good news with their hands on, especially for the Xbox version. Not much can be done about the loading times though as that's dependant on the hardware. UE loading works on a built in Async node that waits for a return before finishing its execution. It probably loads quicker in indoor maps but even for outdoor maps with world partitions and level streaming (chopping the map up into smaller chunks and loading them in and out) it just is what it is.

 
Felt there was a real flat period there for a few years where there weren't a lot of new games (especially AAA) up my alley, but this year (including Stalker 2) has been quite nuts.

Been picking up quite a few smaller indie stuff like Selaco and Boltgun and stuff in the meantime, played a lot of FIFA until I gaave up my Game Pass subscription, but I am looking forward to so many AAA games. And I include stuff like Star Wars Outlaws, Space Marine 2 and Veilguard I have yet to play.

Hell, I'm even excited about the new CoD for the first time since probably the OG Modern Warfare.
 
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  • #63
Hardware recommendations and some NVIDIA benchmarks have been released. I think the entry is pretty fair but 32gb of RAM recommended for medium 1440p and up seems bonkers. I bet their test rigs ran 16gb and it came close to chewing it up so they just "recommend" 32gb and it doesn't actually need it.

Results roughly as expected. Lots of people online don't seem to realise the NVIDIA benchmarks are at max settings at 4K. As long as the game is stable without hitching and stuttering at whatever settings and configurations I don't mind winding settings back.



 

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