pastmyprimus
Norm Smith Medallist
- Joined
- Oct 19, 2011
- Posts
- 9,124
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- Location
- Back in the heartland
- AFL Club
- Port Adelaide
The CEO of the hospital I work for in Victoria invited the Western Bulldogs in for a meeting not that long ago. The reason - to understand the KPIs they track during game day. The hospital monitors a large number but the CEO was keen to get an outside perspective.
The Bulldogs have boiled the number of KPIs down to three. If up on all three, the club believes a win is more likely. The coaches make positional changes depending on how they're tracking and spend time reviewing the KPIs with the players in the quarter time, half time and three quarter time breaks.
The Bulldogs weren't prepared to disclose the KPIs because it's their IP but I'm sure other clubs have similar systems in place.
So what are your three KPIs, and the reasons for picking them. Janus - I'd like to hear your views.
Here are mine. I've picked ones that I believe can be improved during a game. For example through a positional change or a rev-up.
KPI 1 - %contests won at stoppages
You need to get your hand on the footy to win games. A lot of the game is spent trying to win the ball at a stoppage: a ball-up, a throw-in or a centre bounce.
KPI 2 - Forward 50 entries and %entries that result in a score
That's two KPIs but I'm taking a bit of licence. Stating the obvious but you need to score, goals preferably of course. So you need to track the number of entries into the forward 50. %entries that result in a score is a measure of efficiency. I've said score rather than goal, only because I don't think you can do much to improve bad kicking during a game.
KPI 3 - Entries into the defensive 50 and %entries that result in a score
You need to limit the scoring of opposing teams. These KPIs are just the opposite of the above.
Your turn now.
The Bulldogs have boiled the number of KPIs down to three. If up on all three, the club believes a win is more likely. The coaches make positional changes depending on how they're tracking and spend time reviewing the KPIs with the players in the quarter time, half time and three quarter time breaks.
The Bulldogs weren't prepared to disclose the KPIs because it's their IP but I'm sure other clubs have similar systems in place.
So what are your three KPIs, and the reasons for picking them. Janus - I'd like to hear your views.
Here are mine. I've picked ones that I believe can be improved during a game. For example through a positional change or a rev-up.
KPI 1 - %contests won at stoppages
You need to get your hand on the footy to win games. A lot of the game is spent trying to win the ball at a stoppage: a ball-up, a throw-in or a centre bounce.
KPI 2 - Forward 50 entries and %entries that result in a score
That's two KPIs but I'm taking a bit of licence. Stating the obvious but you need to score, goals preferably of course. So you need to track the number of entries into the forward 50. %entries that result in a score is a measure of efficiency. I've said score rather than goal, only because I don't think you can do much to improve bad kicking during a game.
KPI 3 - Entries into the defensive 50 and %entries that result in a score
You need to limit the scoring of opposing teams. These KPIs are just the opposite of the above.
Your turn now.




Groundbreaking! 


