- Jul 16, 2015
- 93,688
- 160,667
- AFL Club
- Richmond
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- Fighting Furies
- Moderator
- #1
Hello everyone,
Just another traditional WW get brought to you by ND and B52
ROLE LIST:
EVIL:
Mafia:
Godfather: Gets a seer and kill per night. Is night immune, seers as villager to everyone except the senior seer.
Intimidator: Can intimidate one person per night. Can intimidate their target to post TEXTLESS gifs or images throughout the day.
Roleblocker: Can block one persons role per night.
Goon: Assists with night kills.
Goon: Assists with night kills.
Wolves:
Alpha Wolf: . Gets a seer and kill per night. Is night immune, seers as villager to everyone except the senior seer.
Beta Wolf: Becomes head with alpha dies
Wolf: Assists with night kills
Wolf: Assists with night kills
Cub: If killed by a good role, or lynched by village the wolfs get an extra kill
WIN CONDITION: Eliminate other evil, equal or outnumber village.
NEUTRAL:
Serial Killer: Gets a kill per night. Is night immune, seers as villager to everyone except the senior seer.
Arsonist: Can douse one player per night. Can ignite at any time. Cannot douse and ignite on the same night.
Win condition: Make final four.
Flogs (x3): Share a PM to discuss the game.
Senior seer: Gets a seer every second night, is the only player who can seer the heads as their role.
Junior seer: Gets a seer every night, heads and the SK seer as villager.
Vig: Gets a kill every night.
Vig: Gets a kill every night.
Doc: Gets a protection each night. Protections protect against death only.
Can self protect, but cannot protect the same person on consecutive nights.
Good WC: Any of the above good roles
Villagers: Have no powers apart from voting to lynch.
Amulet - Randomly assigned at game commencement. Holder is protected for 24 hours from ALL Actions. Must be passed on before the end of the day phase. Can only be passed once within a faction before it must be passed to another player. If not passed before the end of a day phase, the Amulet will be randomly reassigned. The Amulet loses affect when there are 12 players or less.
Just another traditional WW get brought to you by ND and B52
- Day phase = 8am - 7pm
- Night Phase = 7 pm - 8am
- Lynch vote ties= Multi-lynch
- Screenshots of PMs or quoting PMs = Modkill
- Suicide modkills for a person leading the lynch will result in their lynch. Depending on time the Mods might restart the Day's lynch process.
- Communicating outside PM/game thread = modkill
- Missing two consecutive lynch votes or night action = modkill
- Posting whilst dead = Piss off
- Editing/deleting posts - I'll give a bit of leniency here, if the edit or deletion is NOT game related (Fixing a typo or deleting a post double up), then you will not be modkilled. However, if it is game related (e.g editing to change your vote, or deleting a post you've changed your mind about because it sounds sus), it will earn you a modkill. Remember - I can see post edits and deleted posts
- Night Phase = 7 pm - 8am
- Lynch vote ties= Multi-lynch
- Screenshots of PMs or quoting PMs = Modkill
- Suicide modkills for a person leading the lynch will result in their lynch. Depending on time the Mods might restart the Day's lynch process.
- Communicating outside PM/game thread = modkill
- Missing two consecutive lynch votes or night action = modkill
- Posting whilst dead = Piss off
- Editing/deleting posts - I'll give a bit of leniency here, if the edit or deletion is NOT game related (Fixing a typo or deleting a post double up), then you will not be modkilled. However, if it is game related (e.g editing to change your vote, or deleting a post you've changed your mind about because it sounds sus), it will earn you a modkill. Remember - I can see post edits and deleted posts
ROLE LIST:
EVIL:
Mafia:
Godfather: Gets a seer and kill per night. Is night immune, seers as villager to everyone except the senior seer.
Intimidator: Can intimidate one person per night. Can intimidate their target to post TEXTLESS gifs or images throughout the day.
Roleblocker: Can block one persons role per night.
Goon: Assists with night kills.
Goon: Assists with night kills.
Wolves:
Alpha Wolf: . Gets a seer and kill per night. Is night immune, seers as villager to everyone except the senior seer.
Beta Wolf: Becomes head with alpha dies
Wolf: Assists with night kills
Wolf: Assists with night kills
Cub: If killed by a good role, or lynched by village the wolfs get an extra kill
WIN CONDITION: Eliminate other evil, equal or outnumber village.
NEUTRAL:
Serial Killer: Gets a kill per night. Is night immune, seers as villager to everyone except the senior seer.
Arsonist: Can douse one player per night. Can ignite at any time. Cannot douse and ignite on the same night.
Win condition: Make final four.
Flogs (x3): Share a PM to discuss the game.
Senior seer: Gets a seer every second night, is the only player who can seer the heads as their role.
Junior seer: Gets a seer every night, heads and the SK seer as villager.
Vig: Gets a kill every night.
Vig: Gets a kill every night.
Doc: Gets a protection each night. Protections protect against death only.
Can self protect, but cannot protect the same person on consecutive nights.
Good WC: Any of the above good roles
Villagers: Have no powers apart from voting to lynch.
Amulet - Randomly assigned at game commencement. Holder is protected for 24 hours from ALL Actions. Must be passed on before the end of the day phase. Can only be passed once within a faction before it must be passed to another player. If not passed before the end of a day phase, the Amulet will be randomly reassigned. The Amulet loses affect when there are 12 players or less.
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